Posts tagged lotro
Dev Diary: Spring Festival
Mar 19th
Budgeford has posted a new Dev Diary discussing this year’s Spring Festival, which will be starting next week. In the diary, Budgeford describes the challenges in making the Schrew Stomping game, and how diffucult it was to make it work for players of all levels.
Also introduced in this diary is a new, ummmm, faction? Budgeford describes the poor lone dwarf Jónar, who is jealous of the hobbit’s Inn League. He know that dwarves are far supperior brewers than hobbits. this new faction will not have any reputation associated yet, according to this post. Instead, you will be disrupting Inn League activities. Sounds like fun! Wouldn’t it be an interesting development in LOTRO if you had to pick one faction to support, and whenever you increased reputation with one, you decreased it with the other? You could have some cool rewards that you can only gain when you reach Kindred with that faction.
You can find the Dev Diary here. If you’re at all interested in festivals, it’s a good read.
This all sounds good, and I’m looking forward to it. See you in-game!
The LOTRO Lottery returns!
Mar 17th
The LOTRO lotteries have returned! According to a post by Sapience (here), you can win Mithril Flakes, a mount, silver, even Skirmish Marks! It seems like Turbine has worked out all the bug, and we can look forward to more of these in the future. Check out my.lotro here.
Good luck, and I’ll see you in-game!
Bullroarer Took Day Screenshot Contest
Mar 17th
A new contest has been announced by Turbine and Codemasters in celebration on Bullroarer Took day! The contest will run from March 17th to 22nd and has several categories:
Solo or Group shots
- Best toast
- Wearin’ the green.
- Best picture taken beneath Bullroarer Took’s statue
Group Shots
- Best party band – 3 or more people using the music system
- Best party – 5 or more players in any housing area, city, or tavern/inn
- Most dangerous party location – 5 or more people in the most dangerous party location you can find.
So get out there and take those screen shots! Full rules for the contest for Turbine players can be found here and for Codemasters players can be found here.
See you in-game!
LOTRO Reporter Episode 29
Mar 13th
This week, we discuss the new site, the problems with nvidia video cards, the mmorpg interview with Michael Jablonn, the increase in LOTRO coverage over the last 6 months, and Part 3 in the deeds and traits column series about Legendary Traits.
You can also download the podcast directly here: Podcast 29
Podcast: Play in new window | Download
Deeds and Traits Part 3: Legendary Traits
Mar 12th

Read Deeds and Traits Part 1 here and Part 2 here.
In this part of our ongoing series on Deed and Traits we are going to cover Legendary Traits. Legendary Traits are traits that are, well, legendary. They give you skills and/or bonuses that increase your abilities greatly. For example, one of the Warden legendary traits gives the Warden a taunt that will make ALL enemies in range attack the Warden.
How do Legendary Traits work? Your first legendary trait slot opens at level 41. You train you legendary trait at a bard, as you do with any other traits. How do you receive this trait? Well, it’s actually a simple yet time consuming effort.
First, starting at level 39, you can buy 3 “books” from your class trainer. Once you read these book, they begin a deed (which live in you class deed log) and you must gather 8 “pages” for each book from humanoid monsters in 4 specific zone. There is a chart here that shows which zones have which pages. Why types of monsters carry these pages?
- Evil Men
- Evil Dwarves
- Ancient Evil creatures
- Giant-kind
- Orc-kind
- Troll-kind
- Wights.
There are a couple things that you should keep in mind when you go out to get your pages:
- Submit to the will of the random number generator. There is no rhyme or reason to which of the above list monsters will drop the pages that you need. It will take time. Don’t get angry.
- Try to take as many people with you as you can. Since this reallies on going through a large number of monsters to get your pages, the extra members of a fellowship will help.
Do you have any tricks that you use when you’re working on your legendary traits? Add them to the comments below!
See you in game!
Wardens start to get a little more complex
Mar 12th
As I thought about how to break up the progression of the Warden class, I thought it would make sense to break them up by the length of the gambits available. So my first post focused on the levels where gambits only had 2 builders, this post will focus on the next step in the progression and talk about the new 3 builder gambits and the progression up to level 30. If you haven’t read the first post, I would suggest it as I assume you understand some of the basics on the class at this point and terms like HoTs, DoTs, and ToTs.
Welcome to the new LOTRO Reporter
Mar 11th
Welcome to the new LOTRO Reporter blog and podcast. We’re all grown up now and we’ve moved out of mom and dad’s house, ummmm, I mean, we’ve gotten our own domain name.
We will still have all of the same great content that you love, but we’re now much easier to navigate, and it should also solve many of the Podcast feed issues that we’ve had over the past few months.
Don’t worry about your podcast feed in iTunes, as we’ve already changed everything at our end, so you won’t have to worry about anything at your end. If you follow LOTRO Reporter in an RSS reader, you should also not have to change anything, but please check the RSS link to the right just in case.
Thanks for sticking with us through this transition. We look forward to many more posts and podcasts in the future!
See you in-game!
[Lore-Master] Resistance Changes & Testing
Mar 11th
In the latest book update, Turbine made some changes to the levels of resistance that mobs have. They seem to think that a 10% miss chance is perfectly acceptable before resistance reduction stats and legacies are taken into account. I don’t necessarily disagree if we are able to make up the difference with gear and maybe virtues or traits. However, I’m not sure that is quite possible.
The LM community on the official NA forums are rather perturbed by the fact that Turbine really gave us no warning about this and seemed to be unaware of the “resistance bug” for ~2 months (the bug being that resistances were much lower than they had intended). I would think some very simple combat parsing would have shown this problem immediately. I truly wish the LOTRO community had more tools at their disposal for judging DPS, misses, resistances, and various other variables. If so, it would have been obvious at least to us even if the developers were out picking wildflowers. More >
Want to check out our Class columns?
Mar 9th
We’ve got two class columnists here at LOTRO Reporter: DocHoliday talks about Wardens and Adarel writes about Lore-Masters. You can find each of those columns under the Game Mechanics—>Classes tabs.
See you in-game.
New Editorial Category
Mar 8th
With our new layout, we’ve decided to categorize our content a little better. Ones of those categories is going to be “Editorial.” This category will feature posts that are more subgestive in nature. Which previous columns can you expect in the category? Two examples would be my Group Leveling column as well as Roger Travis’ column about the UConn course he is currently running in LOTRO.
Hope you like the new design, and I’ll see you in-game!








