wickedpt
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Posts by wickedpt
Early Patch Notes are Revealed!
Oct 30th
So, earlier this afternoon, Turbine showed us the November patch notes. I must remind everyone that these are still temporary and may change before the November release.
The notes are located in the lotro forums, so click here to read them.
There will also be a Developer Diary in the coming weeks explaining the Lore-master changes.
In the meantime, I’ll just paste the Lore-master related notes:
Lore-master & Minstrel Fellowship Manoeuvre changes
Lore-masters and Minstrels will now use the tactical versions of the “Ent’s Strength” and “Spider’s Guile” fellowship skills instead of the melee versions, just like Rune-keepers. This means that any time a Fellowship Manoeuvre is triggered, Minstrels and Lore-masters will no longer need to be in melee range to contribute.
Skills/Classes
General
- Lore-masters and Captains now have a new skill on their Companion’s skill bar immediately to the left of their active skills. This new skill, “Return to Master” for Lore-master and “Rally” for Captain, will summon an existing companion to the character’s location. It is not useable in combat and has a 5 second cooldown.
- Player Pets and Soldiers now get the benefit from the following
- Hunter skill “Find the Path”.
- Minstrel Tales.
- Rune-keeper “Rune of Restoration.”
- Captain’s Banners
- Lore-master’s Raven’s “Shield of the Raven’s Wing” and the Eagle’s “Nobility”.
Lore-Master changes on the way
Oct 25th
Yesterday, there was a very interesting post at the oficial LOTRO forums, by Sapience, when someone asked about the next patch contents:
Funny you should ask! There are a lot of great changes coming for the LM in the next update. Graalx2 and I were just discussing the dev diary this morning in fact. You’re going to have to wait a little bit to read it, but we both think LM’s are going to be really happy with the changes (and new skills!).
So now you know two things due in the next patch. Vault updates (you should see the Developer Diary for that on Thursday) and Lore-master changes (Dev Diary probably a couple weeks from now). I’ll even throw you a bone and let you know Rune-keepers will get some attention this update as well.
So, seems like the Lore-master is next in line after the last patch updates to the Hunter and Captain classes. There where already a few tidbits of information flowing out from the devs. This is what’s already planned:
- The diferent Lore-master pet appearances will be changed to a skill. So no more using necklaces for that appearance you love so much.
- Blinding Flash will have an interrupt component to the skill. So even if a creature is immune to mezzing (Bosses, for example) they can still be interrupted. But there is a catch: The regular Blinding Flash immunities will apply, meaning that the Dead and Creatures of Nature will still be immune to the interrupt.
- New pet food. I was digging around the Lorebook and found these little items: Cut of Lean Meat, Handful of Hearty Seeds and Bowl of Fresh Water. I would guess that they will work just like the Honey and Oats work on the Bear pet.
Let’s wait on the Dev Diary in a couple of weeks.
More news on the LM update
Oct 21st
Yesterday the Executive Producer for LOTRO, Kate “Nereid” Paiz addressed the players with an open letter. From that letter there are some news for us Lore-masters. The next update, that will bring the mentioned Lore-Master changes, is slated for aNovember launch! You can read the full letter here.
Also, the developer who’s in charge of the Lore-Master revision, Tim “Raskolnikov” Lang, has hinted a few more on the changes to the class. So, besides the changes i mentioned in my earlier post, it is suggested that the trait “Hardy Bear” could be changed to “Hardy Pet”, although that’s not confirmed there is a strong hint leading to that conclusion in the forums (check the bold letters).
Also, in the recent Warcry Dev Chat, Rask said:
Question: The class revamp month’s will we see buff’s to each class or nerf’s? for example currently I find my Minstrel lacking compared to the rune-keepers ability to keep the group healed for less power usage.
Raskolnikov Mostly buffs! I can’t speak to specific changes for the Minstrel (as we haven’t gotten to that class yet). But having made a lot of changes to the Lore-master, I can say that 90% of those changes have been buffs. Our goal is to polish each class, and nearly all of the time when we polish it’s by buffing a class (because nerfing stinks, even though it is sometimes necessary).
So, 90% are buffs… that leaves 10% for nerfs? This is what Rask answered:
We’re not nerfing Lore-masters because of Cold-bear.
We’re not nerfing “Master of the Staff”.
We’re not nerfing “Sword and Staff”.The only reason I’m not saying “We didn’t nerf anything,” is because I’m sure some people will perceive something as a nerf. “I can’t believe you nerfed ‘Knowledge of the Lore-master’ so that it can’t be used in combat anymore!”
That’s that mean the the Knowledge of the Lore-master skill will be made out of combat only? Or was that just an example? Let’s hope it’s the later, since i use that skill a lot when doing new dungeons.
Also, and maybe more important, there was a hint to new skills in an earlier Sapience post. Ever since the recent “skill upgrades” that came with levels 62 and 64 (which most Lore-masters found to be, at the very least, uninteresting), the forumites took that sentence with a grain of salt. Biggest concern was that the new Summoning Appearance Skills would be the new skills hinted and, as such, would not bring anything new to the Lore-master combat arsenal. This is what Rask had to say:
The “new skills” are not just the pet appearance skills.
Also, if you’re looking for more clues about what will be in the Dev Diary, just read through the “Tell the Community Team – Lore-master Feedback” thread. That’s where we got most of our ideas.
The “Tell the Community Team – Lore-master Feedback” thread is here, if you are interested. There are some good ideas there, so I’m hopeful.
As always, I’ll try to keep you posted if any more news come up.
One more thing. Yesterday i forgot to mention, but you can also follow the Staff-Strike’s posts at the Staff-Strike site.
Lore-Master Skill Level Changes
Sep 14th
As you know the new LOTRO patch launched on September 10th (or 8th for those players in the headstart). This new patch has brought some changes to the levels at which skills are acquired. These changes go all the way up to level 30. I’ve compiled a small chart with the skills that will change in levels:
There are some very welcome changes. Specially the Sign of Power: Wizardry and Raven-lore change, so now young lore-masters can start flanking at level 2! That will bring some much-needed survivability at the early levels. Some group skills moved to higher levels and damaging and healing skills moved down to lower levels.
Good news.





